Gaming’s Future Needs Bold, Engaged Leaders (IGDA Leadership Summit, Part II)
Kate Edwards (L) Executive Director, and Keith Fuller (R), Director of Operations, representing the IGDA. The International Game Developers Association (IGDA) 2015 Developer Satisfaction Survey shows...
View ArticleGeekWire Summit Pt 1: On Startups and Xbox’s New Direction
This is the first of three posts covering the fourth annual GeekWire Summit, held October 2 – 3, 2015. GeekWire Summit 2015, like its predecessors, featured talks and panel discussions from leading...
View ArticleThree Insights into Technology’s Future from Grace Hopper
The Grace Hopper Celebration of Women in Computing is an event dedicated to recognizing the role that women have played, and continue to play, in driving technology forward. Yet even as Grace Hopper...
View ArticleBamboo Spark: Wacom’s Experiment in Connecting Analog to Digital
Henry Wong, Senior Global Product Manager for Wacom Americas, demonstrates the features of the Bamboo Spark. In a world where so much written information is being created and transmitted in digital...
View ArticleThe “disruption” hype, unicorn companies and writing novels on Excel sheets:...
Featured image by Danny Gross On a particularly crisp and sunny Seattle morning, thousands of attendees gathered for the first day of Seattle Interactive Conference 2015, one of the premier technology...
View ArticleECCC Pt. 1: Spotlight on creators at Image Expo, creative advice from Steve...
It’s that time of the year again, when comics, pop culture enthusiasts and creators of all ages flood the streets of Seattle for Emerald City Comicon (ECCC). This year, ECCC featured expanded...
View ArticleECCC, Pt. 3: The importance of fanfiction, behind iZombie’s success, and...
Featured photo courtesy of Kris Brillantes. Our final post on Emerald City Comicon covers diverse topics, from fandom communities online, to a look at one of the most popular comics-inspired shows on...
View ArticleThe Internet of Things and VR: Designing for future user interfaces
The Internet of Things (IoT) and Virtual Reality (VR) are two technologies that represent entirely new ecosystems of user interaction and new opportunities for storytelling. On Saturday, June 4, more...
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